banner



Star Trek Legacy Pc Digital Download

Star Trek: Legacy

Install Game

Click the "Install Game" button to initiate the file download and become compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game.

  • Game review
  • Star Trek: Legacy Download Downloads
  • Screenshots 34

The Even-Numbered is a cliche among anyone with even a vague knowledge of the Star Expedition films. Information technology can exist paraphrased thus - the odd-numbered films exercise the same for your sense of Trek devotion as having William Shatner break into your business firm, slap your dog and empty a sack of vipers into the cutlery drawer. If this is the case for the games, Mad Md Software have some encouraging course. Fleet was a fine, playable RTS that gave fans a nifty Borg storyline. Then they released Fleet two - a disappointingly samey rehash of the first. Following the practiced-bad dominion, Star Trek: Legacy should exist groovy. And when you consider the E3 presentation, which evoked the classic Wrath Of Khan, you're carrying i excited basket of chaps.

Legacy has a pretty adventurous selling point, that'll have the more outdoors-wary among usa howling and slavering in a way that would crusade a vicar to shuffle awkwardly in his chair. Legacy starts you off in the 22nd century and spans centuries, encompassing every Star Trek era there's always been. Always. At that place's an epic, over-arching plot - and that's some curvation, mister - that carries you through all the technological developments, all the Enterprises, all the Deep Infinite Nines, all the Voyagers and all the dinky Defiants.

Klingons On The...

So how do you get all that in? Dr Ian Lane Davis, the Doc from Mad Doc Software, explains. "You'll run into the history of the series from the starting time, and move through the development chronologically. The three split eras are continuous in terms of both the storyline and the fleet that yous carry into boxing each mission."

Streamlining a timeline that'due south grown and so organically must be a Herculean task, especially when a good proportion of the fans would exist furious, say, if the Defiant appeared before 2366. Merely that's not the merely problem; the set designers of Enterprise, the prequel serial, couldn't bring themselves to make the ships look less futuristic than the '60s classic, which was supposed to be built virtually a century later. How will that bear upon the game's design? "The designs have evolved a little bit since the retro Star Trek, but a good bargain of that retro feeling comes from the older production techniques and models they used, back in the 24-hour interval," explains Dr Davis. "In Legacy, the ships wait really skillful beyond all the eras. Kirk's send has never looked better."

Starboard Bow

You've got to admire the arrant balls of someone who's dared to improve the slinky clunk of the classic NCC-1701. But what will gainsay be like? Bespeak, click, phasers? The static lasers-on, lasers-off battles of the TV series, with an occasional manoeuvre named after someone they just made upward? Will it be most diverting power to shields? "We don't programme on making the player experience like they're micro-managing their individual ships too much. Legacy is all about sexy space combat. In that location'due south naught static about these battles; retrieve tactical movements, ships getting torn apart chases, running battles and of form, big, sexy explosions."

From other gameplay on bear witness at E3 - a gigantic battle around Deep Infinite Nine between Klingons and Romulans, with a side helping of the Federation coming to the rescue that was cut brusque by the advent of a flotilla of gigantic Borg cubes - the doctor is living up to this promise. What's more, each of the above will exist playable in multiplayer - if y'all have a pressing need to assimilate someone - and skirmish battles taken liberally from Star Trek history will exist available. So don't count out Wolf 359.

So, information technology's time to ask that guestion. The question that tests the mettle and reserve of anyone with a love for Roddenbury's massive baby. The question near TNG'southward very ain Ensign Scrappy Doo. Were you ever a reader of alt.wesley.crusher.die.dice.dice?

"Star Trek lias very grown-up themes of humanity, politics and personal drama, and the story is best told by characters who have a business firm identity. If the character is immature and constantly changing, it's harder to portray the changes and conflicts in the drama." Oh, Dr Davis. Spoken like a true Vulcan diplomat.

Download Star Trek: Legacy

XBox 360

System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows seven/2000/Vista/WinXP

PC

System requirements:

  • PC compatible
  • Operating systems: Windows ten/Windows 8/Windows 7/2000/Vista/WinXP

Game Reviews

Shatner! Stewart! Brooks! Mulgrew! Bakula! Five captains united for the start time in the history of the Star Trek franchise! Had this been a printing release, that's exactly how I would take started it In fact, I may just take left it at that, because permit'south face it, the thought of having the voice talents of the five major Star Trek captains under ane roof would exist enough to sell this game to even the most tepidly enthusiastic of Trekkies.

I wouldn't fifty-fifty have to mention Legacy'southward epic space gainsay battles, the potentially mesmerising era-spanning plot or the stupefying collection of Starships just waiting to exist kicked into warp xix (it's OK, I'm exaggerating for effect) and sent into battle against alien races. Neither would I have to mention the fact that Id spent several hours in an intimate clinch with the latest code.

Of course, this beingness a playtest, you'll be wanting a few more juicy nuggets of info, so here goes. Visually, Legacy is looking fiddling curt of spectacular, with Starships accumulating existent-time harm as they're pounded past pyrotechnic phaser and torpedo displays, while the dark, airless void is dotted with vivid planets and mammoth spacestations. Even Deep Space 9 makes an appearance.

Into Battle

Your fleet of iv ships (y'all offset the game with simply one) tin can be upgraded or sold for scrap metallic to fund the purchase of newer, more avant-garde vessels that pack enough firepower to bring downwardly a Borg cube the size of a moon. Just besides actually, as the Borg, coupled with the Romulans and Klingons, seemed responsible for the majority of the game'southward gainsay in the levels that I sampled. Being able to redirect my ship'south ability on-the-fly and issuing my mini armada with orders added a tactical edge to the brutal action, while the pick to use Nebulas to thwart the enemy added a 18-carat sense of immersion to the proceedings.

If youre a dice-difficult fan, you'll be pleased to know that all of your favourite Starships have been recreated in loving detail and are available for yous to command, including the Defiant, Intrepid and Mildly Insubordinate. OK, I may have made that terminal one up, only you lot get the picture.

However, it's not all positive. Despite after battles being breathtaking in their magnitude, the inherently cumbersome treatment of my craft, coupled with some asphyxiating photographic camera controls and a lack of perceivable speed when the view fixed behind my transport, restricted the excitement levels somewhat. Thus, I was forced to spend half my time looking for the enemy while firing off-screen with my phasers. Let'south simply hope that Mad Dr. atomic number 26 this out in the month they take left to complete the game, every bit once I was facing the action, the battles proved highly evocative of the infinite jousts that made the movies' action-sequences so thrilling.

While questions marks hang over the game'south camera interface, the rest of Legacy appears to have bags of potential. Whether it'll be a Wrath Of Khan or : Nemesis though, is yet to exist seen.

Your Average Star expedition episode, say a Side by side Generation ane quondam around season five or six, runs thusly. Offset, new planet discovered. 2nd, slightly dull dispute nearly crop irrigation or something. Third, dull warbling about the prime directive. Fourth, Counsellor Troi senses discord or infinite sadness. Fifth, they find out it was the Romulans all along. Sixth, the episode's special effects upkeep is expended when something in space blows upwardly. 7th, Data looks bemused.

Your average mission in Star Trek: Legacy, however, runs a chip differently. It may showtime with those assuring blue episode titles in the top-left corner, but what follows are more breaches and explosions than any budget could allow. Space battles are here by the infinite bucketload... Which must make for a wonderful game, must it non?

Legacy tin and volition make you desire to hurt things. No, I accept that dorsum - Legacy will make you want to kill things and then agree them betwixt your teeth while you repeatedly slam them into broken glass. I might be a tad hysterical here, simply information technology's taken.something thats dear to my heart (Star Trek in its several generational forms), so haphazardly wandered towards a gameplay model that would accept made me mildly gleeful, and proceeded to throw a veritable sensor array of glitches and oversights into the works that stop the testify far short of a recommended purchase.

Make It Not

The story, every bit information technology is, isn't bad (run across Unfinished Symphony', opposite) - and it certainly is nice that they've roped the whole 4 pip' captain gang in for vocalization duties. But the game is but so unwieldy (less so on 360, so read into that what you lot will), its controls and so flailing in their driftyness and its map screen so sluggish and sick-conceived that simply thinking virtually information technology earlier acquired me to dry-heave.

In one case youve got used to the idiosyncrasies of Star Expedition combat (predominantly based around exactly which angles you tin fire from - a factor non helped past the game's poor tutorial system), it's fair to say that its levels are relatively varied - fifty-fifty if they always do revolve around interplanetary fisticuffs. Each one begins with the relevant captain speaking as the voice of their send (at that place are no cut-scenes across send exteriors - giving a one-vehicle, one-voice Thomas The Tank Engine ambience to affairs), and a multifariousness of twists and turns play out from and so on.

A pregnant trouble then arises, however, since the lack of an in-mission salvage feature coupled with wavering difficulty levels and sections that can last anything upwards to a one-half-hour leads to quite remarkable levels of frustration. Phone call me prissy, but when I play a stone-hard level four times over for half-an-60 minutes at a time and I go killed in its endmost act EVERY Single TIME, then I think I deserve to get a lilliputian upset.

Three's Company

What'due south more, the action itself is rather shallow, tactic-less and hard to follow -something compounded by the fact that issuing decent orders to the other 3 ships in your entourage is near-on impossible. Sure, you can take each over individually - but trying to get any battleplan going other than my own constant bundle in on that big bounder in that location!" ruse is rarely an option.

Far from a slow, gradual drip of goodness into your federation flotilla meanwhile, the game unlocks uber-ships to buy remarkably early in each generation of the game -providing the most non-gratifying instantgratification yous may e'er experience.

In even the bleakest nearly mundane of Enterprise episodes though, there was always the morale-lifting possibility of Jolene Blalock needlessly being infected with something and existence shamelessly stripped of habiliment, greased in sci-fi lube and placed in a decontamination sleeping accommodation. Does,Tm sure youll be wondering, Legacy have a saving grace - a metaphorical erect Vulcan nipple peeking out of the murk?

Well aye it does - simply but in what the game could take been. Even the about steely-hearted of Trek-tans won't experience a tingle of excitement as they hear the enthusiastic bark of Shatner, get into boxing with a Bird of Prey, see Deep Space Nine orbiting Bajor or first bear witness to a Borg cube. But, pitiful to say, the lumbering combat, laborious controls, frankly bizarre collision detection and remarkably glitchy graphics really put a bit of a kibosh on things. Undo.

Snapshots and Media

Screenshots

PC Screenshots

  • 0
  • A
  • B
  • C
  • D
  • Eastward
  • F
  • G
  • H
  • I
  • J
  • Chiliad
  • 50
  • M
  • N
  • O
  • P
  • Q
  • R
  • S
  • T
  • U
  • V
  • Due west
  • 10
  • Y
  • Z

Source: https://gamefabrique.com/games/star-trek-legacy/

0 Response to "Star Trek Legacy Pc Digital Download"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel